Triple

T23408829
Position Surface form Disambiguated ID Type / Status
Subject Russian lease of Liaodong Peninsula E560008 entity
Predicate partOf P40 FINISHED
Object Great Game in East Asia NE NERFINISHED

How this triple was built (3 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Great Game in East Asia | Statement: [Russian lease of Liaodong Peninsula, partOf, Great Game in East Asia]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Great Game in East Asia
Context triple: [Russian lease of Liaodong Peninsula, partOf, Great Game in East Asia]
  • A. Greater East Asia Co-Prosperity Sphere
    The Greater East Asia Co-Prosperity Sphere was Imperial Japan’s World War II-era vision and political bloc for a Japan-led, self-sufficient Asian empire that in practice served as a framework for Japanese military expansion and domination.
  • B. South-East Asian Theatre
    The South-East Asian Theatre was a major World War II combat zone encompassing campaigns across Burma, Malaya, Singapore, and surrounding regions involving Allied and Japanese forces.
  • C. Mongol wars in Southeast Asia
    The Mongol wars in Southeast Asia were a series of 13th- and 14th-century military campaigns by the Mongol Empire and its successors to conquer kingdoms such as Vietnam, Burma, and Java, which largely resisted or repelled these invasions.
  • D. Imjin War
    The Imjin War was a late 16th-century conflict in which Japan invaded Korea, drawing in Ming China and resulting in large-scale battles across the Korean Peninsula and surrounding seas.
  • E. Japanese conquest of Southeast Asia
    The Japanese conquest of Southeast Asia was a rapid World War II campaign in which Imperial Japan seized key European colonial territories across the region to secure resources and strategic dominance.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Great Game in East Asia
Target entity description: The Great Game in East Asia refers to the late 19th- and early 20th-century strategic rivalry among imperial powers—especially Russia, Japan, and China—for influence, territory, and naval dominance in Northeast Asia.
  • A. Greater East Asia Co-Prosperity Sphere
    The Greater East Asia Co-Prosperity Sphere was Imperial Japan’s World War II-era vision and political bloc for a Japan-led, self-sufficient Asian empire that in practice served as a framework for Japanese military expansion and domination.
  • B. South-East Asian Theatre
    The South-East Asian Theatre was a major World War II combat zone encompassing campaigns across Burma, Malaya, Singapore, and surrounding regions involving Allied and Japanese forces.
  • C. Mongol wars in Southeast Asia
    The Mongol wars in Southeast Asia were a series of 13th- and 14th-century military campaigns by the Mongol Empire and its successors to conquer kingdoms such as Vietnam, Burma, and Java, which largely resisted or repelled these invasions.
  • D. Imjin War
    The Imjin War was a late 16th-century conflict in which Japan invaded Korea, drawing in Ming China and resulting in large-scale battles across the Korean Peninsula and surrounding seas.
  • E. Japanese conquest of Southeast Asia
    The Japanese conquest of Southeast Asia was a rapid World War II campaign in which Imperial Japan seized key European colonial territories across the region to secure resources and strategic dominance.
  • F. None of above. chosen

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e2454b3a5881909c64773dc8a5d289 completed April 17, 2026, 2:35 p.m.
NER Named-entity recognition batch_69f1a50fff10819094e71fb0c11b7d95 completed April 29, 2026, 6:28 a.m.
Created at: April 17, 2026, 5:38 p.m.