Triple
T23408829
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Russian lease of Liaodong Peninsula |
E560008
|
entity |
| Predicate | partOf |
P40
|
FINISHED |
| Object | Great Game in East Asia |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Great Game in East Asia | Statement: [Russian lease of Liaodong Peninsula, partOf, Great Game in East Asia]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Great Game in East Asia Context triple: [Russian lease of Liaodong Peninsula, partOf, Great Game in East Asia]
-
A.
Greater East Asia Co-Prosperity Sphere
The Greater East Asia Co-Prosperity Sphere was Imperial Japan’s World War II-era vision and political bloc for a Japan-led, self-sufficient Asian empire that in practice served as a framework for Japanese military expansion and domination.
-
B.
South-East Asian Theatre
The South-East Asian Theatre was a major World War II combat zone encompassing campaigns across Burma, Malaya, Singapore, and surrounding regions involving Allied and Japanese forces.
-
C.
Mongol wars in Southeast Asia
The Mongol wars in Southeast Asia were a series of 13th- and 14th-century military campaigns by the Mongol Empire and its successors to conquer kingdoms such as Vietnam, Burma, and Java, which largely resisted or repelled these invasions.
-
D.
Imjin War
The Imjin War was a late 16th-century conflict in which Japan invaded Korea, drawing in Ming China and resulting in large-scale battles across the Korean Peninsula and surrounding seas.
-
E.
Japanese conquest of Southeast Asia
The Japanese conquest of Southeast Asia was a rapid World War II campaign in which Imperial Japan seized key European colonial territories across the region to secure resources and strategic dominance.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Great Game in East Asia Target entity description: The Great Game in East Asia refers to the late 19th- and early 20th-century strategic rivalry among imperial powers—especially Russia, Japan, and China—for influence, territory, and naval dominance in Northeast Asia.
-
A.
Greater East Asia Co-Prosperity Sphere
The Greater East Asia Co-Prosperity Sphere was Imperial Japan’s World War II-era vision and political bloc for a Japan-led, self-sufficient Asian empire that in practice served as a framework for Japanese military expansion and domination.
-
B.
South-East Asian Theatre
The South-East Asian Theatre was a major World War II combat zone encompassing campaigns across Burma, Malaya, Singapore, and surrounding regions involving Allied and Japanese forces.
-
C.
Mongol wars in Southeast Asia
The Mongol wars in Southeast Asia were a series of 13th- and 14th-century military campaigns by the Mongol Empire and its successors to conquer kingdoms such as Vietnam, Burma, and Java, which largely resisted or repelled these invasions.
-
D.
Imjin War
The Imjin War was a late 16th-century conflict in which Japan invaded Korea, drawing in Ming China and resulting in large-scale battles across the Korean Peninsula and surrounding seas.
-
E.
Japanese conquest of Southeast Asia
The Japanese conquest of Southeast Asia was a rapid World War II campaign in which Imperial Japan seized key European colonial territories across the region to secure resources and strategic dominance.
- F. None of above. chosen
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e2454b3a5881909c64773dc8a5d289 |
completed | April 17, 2026, 2:35 p.m. |
| NER | Named-entity recognition | batch_69f1a50fff10819094e71fb0c11b7d95 |
completed | April 29, 2026, 6:28 a.m. |
Created at: April 17, 2026, 5:38 p.m.