Triple
T23271406
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Absolute Championship Berkut |
E588299
|
entity |
| Predicate | combatRules |
P151623
|
FINISHED |
| Object | unified rules of mixed martial arts |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: unified rules of mixed martial arts | Statement: [Absolute Championship Berkut, combatRules, unified rules of mixed martial arts]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: combatRules Context triple: [Absolute Championship Berkut, combatRules, unified rules of mixed martial arts]
-
A.
battleDuringRule
Indicates that a battle or military conflict occurred during the period when a particular entity (typically a ruler or regime) held power.
-
B.
warfareRuling
Indicates a ruling or authoritative decision made in the context of warfare, such as judgments on conduct, strategy, or legality of military actions.
-
C.
deathGameRule
Indicates a rule or condition within a deadly or lethal game that governs how participants must act or what consequences they face.
-
D.
combatStyleAgainst
Indicates the specific way or method one entity uses to fight or engage in combat when facing another entity.
-
E.
combatView
Indicates a perspective or representation of entities engaged in combat or battle-related interaction.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e25d148adc819088efbf42672604e9 |
completed | April 17, 2026, 4:17 p.m. |
| NER | Named-entity recognition | batch_69f1957418fc819085ee528622e0c6de |
completed | April 29, 2026, 5:21 a.m. |
| PD | Predicate disambiguation | batch_69effcecabd88190856fb6e1d993e4dd |
completed | April 28, 2026, 12:18 a.m. |
| PDg | Predicate description generation | batch_69f01d8770d081908897c28b04e5faea |
completed | April 28, 2026, 2:37 a.m. |
Created at: April 17, 2026, 4:46 p.m.