Triple

T23271406
Position Surface form Disambiguated ID Type / Status
Subject Absolute Championship Berkut E588299 entity
Predicate combatRules P151623 FINISHED
Object unified rules of mixed martial arts LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: unified rules of mixed martial arts | Statement: [Absolute Championship Berkut, combatRules, unified rules of mixed martial arts]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: combatRules
Context triple: [Absolute Championship Berkut, combatRules, unified rules of mixed martial arts]
  • A. battleDuringRule
    Indicates that a battle or military conflict occurred during the period when a particular entity (typically a ruler or regime) held power.
  • B. warfareRuling
    Indicates a ruling or authoritative decision made in the context of warfare, such as judgments on conduct, strategy, or legality of military actions.
  • C. deathGameRule
    Indicates a rule or condition within a deadly or lethal game that governs how participants must act or what consequences they face.
  • D. combatStyleAgainst
    Indicates the specific way or method one entity uses to fight or engage in combat when facing another entity.
  • E. combatView
    Indicates a perspective or representation of entities engaged in combat or battle-related interaction.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e25d148adc819088efbf42672604e9 completed April 17, 2026, 4:17 p.m.
NER Named-entity recognition batch_69f1957418fc819085ee528622e0c6de completed April 29, 2026, 5:21 a.m.
PD Predicate disambiguation batch_69effcecabd88190856fb6e1d993e4dd completed April 28, 2026, 12:18 a.m.
PDg Predicate description generation batch_69f01d8770d081908897c28b04e5faea completed April 28, 2026, 2:37 a.m.
Created at: April 17, 2026, 4:46 p.m.