Triple

T23249082
Position Surface form Disambiguated ID Type / Status
Subject Close to the Bone E581680 entity
Predicate followedBy P78 FINISHED
Object Boom Boom Chi Boom Boom NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Boom Boom Chi Boom Boom | Statement: [Close to the Bone, followedBy, Boom Boom Chi Boom Boom]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Boom Boom Chi Boom Boom
Context triple: [Close to the Bone, followedBy, Boom Boom Chi Boom Boom]
  • A. Boom Boom Chi Boom Boom chosen
    Boom Boom Chi Boom Boom is a 1988 dance-pop and new wave album by Tom Tom Club that blends quirky rhythms, playful lyrics, and eclectic production.
  • B. Boom Boom
    "Boom Boom" is a classic 1961 electric blues song by John Lee Hooker that became one of his most famous and frequently covered recordings.
  • C. Boom Boom
    Boom Boom is a recurring mid-boss character in the Super Mario video game series, typically depicted as a spiked-shelled Koopa-like enemy who guards fortresses and stages.
  • D. Boom Boom
    Boom Boom was the nickname of Bernie Geoffrion, a Hall of Fame right winger for the Montreal Canadiens known for popularizing the slapshot in the National Hockey League.
  • E. Boom-Boom
    Boom-Boom is a Marvel Comics mutant superhero known for generating explosive energy "time-bombs" and serving on teams like the New Mutants and X-Force.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e24606b17c81908aba1a4911c8a8ba completed April 17, 2026, 2:39 p.m.
NER Named-entity recognition batch_69f193f4d7e4819085eec6279696db34 completed April 29, 2026, 5:15 a.m.
Created at: April 17, 2026, 4:10 p.m.