Triple
T23155448
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Jim Highsmith |
E578423
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object | Adaptive Software Development |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Adaptive Software Development | Statement: [Jim Highsmith, notableWork, Adaptive Software Development]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Adaptive Software Development Context triple: [Jim Highsmith, notableWork, Adaptive Software Development]
-
A.
Agile software development
Agile software development is an iterative, collaborative approach to creating software that emphasizes flexibility, customer feedback, and continuous improvement.
-
B.
Agile Software Development, Principles, Patterns, and Practices
"Agile Software Development, Principles, Patterns, and Practices" is a foundational software engineering book by Robert C. Martin that explains agile methodologies through object-oriented design principles, design patterns, and best practices for building maintainable code.
-
C.
A Discipline for Software Engineering
"A Discipline for Software Engineering" is a book by Watts S. Humphrey that introduces and explains the Personal Software Process (PSP), a structured methodology for individual software engineers to improve the quality and predictability of their work.
-
D.
Extreme Programming Explained
Extreme Programming Explained is a foundational book by Kent Beck that introduces and details the principles, practices, and philosophy of the Extreme Programming (XP) agile software development methodology.
-
E.
Essence: The Software Engineering Method
"Essence: The Software Engineering Method" is a framework introduced by Ivar Jacobson that defines a common, lightweight kernel and language for describing and improving software engineering practices.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Adaptive Software Development Target entity description: Adaptive Software Development is an agile project management and software development methodology that emphasizes continuous learning, collaboration, and iterative adaptation to change.
-
A.
Agile software development
chosen
Agile software development is an iterative, collaborative approach to creating software that emphasizes flexibility, customer feedback, and continuous improvement.
-
B.
Agile Software Development, Principles, Patterns, and Practices
"Agile Software Development, Principles, Patterns, and Practices" is a foundational software engineering book by Robert C. Martin that explains agile methodologies through object-oriented design principles, design patterns, and best practices for building maintainable code.
-
C.
A Discipline for Software Engineering
"A Discipline for Software Engineering" is a book by Watts S. Humphrey that introduces and explains the Personal Software Process (PSP), a structured methodology for individual software engineers to improve the quality and predictability of their work.
-
D.
Extreme Programming Explained
Extreme Programming Explained is a foundational book by Kent Beck that introduces and details the principles, practices, and philosophy of the Extreme Programming (XP) agile software development methodology.
-
E.
Essence: The Software Engineering Method
"Essence: The Software Engineering Method" is a framework introduced by Ivar Jacobson that defines a common, lightweight kernel and language for describing and improving software engineering practices.
- F. None of above.
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e245fb8de081908f0eba7b5fd75bc4 |
completed | April 17, 2026, 2:38 p.m. |
| NER | Named-entity recognition | batch_69f18efca1f081908ff1c34ba25f40c3 |
completed | April 29, 2026, 4:54 a.m. |
Created at: April 17, 2026, 4:01 p.m.