Triple

T22990046
Position Surface form Disambiguated ID Type / Status
Subject Frevo E572020 entity
Predicate danceMovementInfluence P104091 FINISHED
Object capoeira NE NERFINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: capoeira | Statement: [Frevo, danceMovementInfluence, capoeira]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: capoeira
Context triple: [Frevo, danceMovementInfluence, capoeira]
  • A. Brazilian jiu-jitsu
    Brazilian jiu-jitsu is a grappling-based martial art and combat sport that emphasizes ground fighting, leverage, and submissions to control and defeat opponents.
  • B. Batuque
    Batuque is an Afro-Brazilian religious tradition that blends West African (especially Yoruba) spiritual practices with elements of Catholicism and Indigenous beliefs, centered on the worship of orixás through music, dance, and ritual.
  • C. Batuque
    Batuque is a Brazilian song best known for its inclusion on Daniela Mercury’s influential 1992 album "O Canto da Cidade," which helped popularize axé music.
  • D. Cariocão
    Cariocão is the popular nickname for the Campeonato Carioca, the top professional football championship of the state of Rio de Janeiro in Brazil.
  • E. Macaxeira
    Macaxeira is a neighborhood in the city of Recife, Brazil.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: capoeira
Target entity description: Capoeira is an Afro-Brazilian martial art that combines dance-like movements, acrobatics, and music into a fluid, rhythmic form of combat and performance.
  • A. Brazilian jiu-jitsu
    Brazilian jiu-jitsu is a grappling-based martial art and combat sport that emphasizes ground fighting, leverage, and submissions to control and defeat opponents.
  • B. Batuque
    Batuque is an Afro-Brazilian religious tradition that blends West African (especially Yoruba) spiritual practices with elements of Catholicism and Indigenous beliefs, centered on the worship of orixás through music, dance, and ritual.
  • C. Batuque
    Batuque is a Brazilian song best known for its inclusion on Daniela Mercury’s influential 1992 album "O Canto da Cidade," which helped popularize axé music.
  • D. Cariocão
    Cariocão is the popular nickname for the Campeonato Carioca, the top professional football championship of the state of Rio de Janeiro in Brazil.
  • E. Macaxeira
    Macaxeira is a neighborhood in the city of Recife, Brazil.
  • F. None of above. chosen
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: danceMovementInfluence
Context triple: [Frevo, danceMovementInfluence, capoeira]
  • A. hasDanceInfluence chosen
    Indicates that one entity has contributed to shaping, inspiring, or affecting the dance style, technique, or choreography of another entity.
  • B. movementInfluences
    Indicates that one entity’s movement affects, alters, or determines the movement or motion-related behavior of another entity.
  • C. danceSceneInspired
    Indicates that one dance scene is creatively influenced or modeled after another source, such as a different scene, style, or performance.
  • D. danceProp
    Indicates that one entity is used or involved as a prop in another entity’s dance performance or dancing activity.
  • E. hasDanceMovement
    Indicates that one entity includes, performs, or is characterized by a specific dance movement associated with another entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e245b535808190adef8a9df3c584db completed April 17, 2026, 2:37 p.m.
NER Named-entity recognition batch_69f182ee3afc819099fbc6bef0b83bd5 completed April 29, 2026, 4:02 a.m.
PD Predicate disambiguation batch_69ef3b974e7c8190b8be11dbb4518693 completed April 27, 2026, 10:33 a.m.
Created at: April 17, 2026, 3:49 p.m.