Triple
T22974162
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Tribeca Games |
E571267
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | video game showcase program |
C42629
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: video game showcase program Context triple: [Tribeca Games, instanceOf, video game showcase program]
-
A.
video game exhibition
A video game exhibition is a curated event or space where video games, their history, technology, art, and cultural impact are showcased through playable demos, displays, and interactive experiences for public engagement.
-
B.
video game industry event
chosen
A video game industry event is a planned gathering where developers, publishers, hardware makers, media, and fans come together to showcase, promote, and discuss video games, technologies, and related business opportunities.
-
C.
video game
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
D.
video game organization
A video game organization is a structured entity that manages the development, publishing, promotion, or competitive play of video games through coordinated teams, resources, and strategic planning.
-
E.
video game museum
A video game museum is an institution that collects, preserves, and exhibits video games, related hardware, and cultural artifacts to showcase the history, technology, and impact of gaming.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e245b2c6548190a0e4c7f2f7df2d48 |
completed | April 17, 2026, 2:37 p.m. |
Created at: April 17, 2026, 3:48 p.m.