Triple
T22547292
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Sam Fisher |
E557460
|
entity |
| Predicate | creator |
P184
|
FINISHED |
| Object | Ubisoft |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Ubisoft | Statement: [Sam Fisher, creator, Ubisoft]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Ubisoft Context triple: [Sam Fisher, creator, Ubisoft]
-
A.
Ubisoft
chosen
Ubisoft is a major French video game company known for creating and publishing popular franchises such as Assassin’s Creed, Far Cry, and Tom Clancy’s series.
-
B.
Ubisoft Ivory Tower
Ubisoft Ivory Tower is a French video game development studio best known for creating the open-world racing series The Crew.
-
C.
Ubisoft Kiev
Ubisoft Kiev is a Ukrainian video game development studio and regional branch of Ubisoft known for contributing to major titles in the Assassin's Creed series and other Ubisoft franchises.
-
D.
Ubisoft Paris
Ubisoft Paris is a French video game development studio known for working on major Ubisoft franchises such as Just Dance and Tom Clancy’s Ghost Recon.
-
E.
Ubisoft Montreal
Ubisoft Montreal is a major Canadian video game development studio known for creating flagship franchises such as Assassin’s Creed and Far Cry.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e11e58662081909ae346ab384514ca |
completed | April 16, 2026, 5:37 p.m. |
| NER | Named-entity recognition | batch_69f15f366f208190abbc6eb4780b2d48 |
completed | April 29, 2026, 1:30 a.m. |
Created at: April 16, 2026, 8:52 p.m.