Triple
T22489242
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Web Audio API |
E555970
|
entity |
| Predicate | coreConcept |
P533
|
FINISHED |
| Object | AudioNode |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: AudioNode | Statement: [Web Audio API, coreConcept, AudioNode]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: AudioNode Context triple: [Web Audio API, coreConcept, AudioNode]
-
A.
AVAudioNode
AVAudioNode is a core audio-processing class in Apple’s AVFoundation framework that represents a node in an audio signal graph, used for tasks like playback, mixing, and effects processing.
-
B.
SKAudioNode
SKAudioNode is a SpriteKit class used to play and control audio within 2D games and interactive scenes.
-
C.
Web Audio API
The Web Audio API is a high-level JavaScript API for creating, processing, and controlling audio in web applications, enabling complex audio effects, spatialization, and real-time audio synthesis directly in the browser.
-
D.
XAudio
XAudio is a low-level audio API developed by Microsoft for high-performance sound processing and playback in Xbox and Windows games.
-
E.
AVAudioEngine
AVAudioEngine is a high-level audio processing and mixing framework class in Apple's AVFoundation that lets developers build complex audio signal graphs with nodes for playback, effects, and recording.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: AudioNode Target entity description: AudioNode is a fundamental building block in the Web Audio API that represents an audio processing module which can be connected to other nodes to create complex audio graphs in web applications.
-
A.
AVAudioNode
AVAudioNode is a core audio-processing class in Apple’s AVFoundation framework that represents a node in an audio signal graph, used for tasks like playback, mixing, and effects processing.
-
B.
SKAudioNode
SKAudioNode is a SpriteKit class used to play and control audio within 2D games and interactive scenes.
-
C.
Web Audio API
The Web Audio API is a high-level JavaScript API for creating, processing, and controlling audio in web applications, enabling complex audio effects, spatialization, and real-time audio synthesis directly in the browser.
-
D.
XAudio
XAudio is a low-level audio API developed by Microsoft for high-performance sound processing and playback in Xbox and Windows games.
-
E.
AVAudioEngine
AVAudioEngine is a high-level audio processing and mixing framework class in Apple's AVFoundation that lets developers build complex audio signal graphs with nodes for playback, effects, and recording.
- F. None of above. chosen
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e11e53897c819088863779f8c50bb0 |
completed | April 16, 2026, 5:37 p.m. |
| NER | Named-entity recognition | batch_69f15c3f3b4c819092bfe6495c61db46 |
completed | April 29, 2026, 1:17 a.m. |
Created at: April 16, 2026, 8:49 p.m.