Triple

T22335916
Position Surface form Disambiguated ID Type / Status
Subject USC–Stanford football rivalry E552145 entity
Predicate gameSchedulingPattern P128659 FINISHED
Object frequent annual meetings for much of 20th and 21st centuries LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: frequent annual meetings for much of 20th and 21st centuries | Statement: [USC–Stanford football rivalry, gameSchedulingPattern, frequent annual meetings for much of 20th and 21st centuries]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameSchedulingPattern
Context triple: [USC–Stanford football rivalry, gameSchedulingPattern, frequent annual meetings for much of 20th and 21st centuries]
  • A. schedulePattern chosen
    Indicates a recurring or structured timing relationship that defines when an event or action is scheduled to occur.
  • B. regularSeasonScheduleType
    Indicates the type or category of a regular season schedule that applies to a given competitive context.
  • C. seasonSchedule
    Indicates the planned timing and sequence of events, activities, or occurrences within a specific season.
  • D. playsConferenceSchedule
    Indicates that an entity participates in and completes the set of games defined as its conference schedule within a sports league or organization.
  • E. numberOfGamesScheduled
    Indicates the total count of games that have been planned or arranged for a given entity or time period.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e11e494eec81909c4d2d51f69499d9 completed April 16, 2026, 5:37 p.m.
NER Named-entity recognition batch_69f1577f2f208190ac6270ac4581fa15 completed April 29, 2026, 12:57 a.m.
PD Predicate disambiguation batch_69e7300c20088190a59e5bf9e70384f3 completed April 21, 2026, 8:06 a.m.
Created at: April 16, 2026, 8:43 p.m.