Triple

T22104149
Position Surface form Disambiguated ID Type / Status
Subject Prayer for Marius Pontmercy E546243 entity
Predicate isAddressedTo P27864 FINISHED
Object God NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: God | Statement: [Prayer for Marius Pontmercy, isAddressedTo, God]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: God
Context triple: [Prayer for Marius Pontmercy, isAddressedTo, God]
  • A. God chosen
    God is the supreme, all-powerful and all-knowing divine being who creates, sustains, and governs the universe in the biblical tradition.
  • B. Gott
    Gott is a surname of German origin borne by various individuals, including the British Army officer William Gott.
  • C. Divine One
    Divine One is the exalted, god-touched royal hero Alear, revered as a savior figure and central protagonist in Fire Emblem Engage.
  • D. the Lord
    The Lord is a powerful and tyrannical feudal noble whose cruel authority drives the tragic events in Ryūnosuke Akutagawa’s short story "Hell Screen."
  • E. el (God)
    El is a Northwest Semitic word for “god” that came to denote a chief deity in ancient Canaanite and related Near Eastern religions.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e11e378dc08190896d6a51597afd5a completed April 16, 2026, 5:36 p.m.
NER Named-entity recognition batch_69f1291815f88190a6eaf73e444dc1c2 completed April 28, 2026, 9:39 p.m.
Created at: April 16, 2026, 8:30 p.m.