Triple
T22080805
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Anne Shirley has a rivalry and later friendship with Gilbert Blythe |
E545642
|
entity |
| Predicate | characterReaction |
P97670
|
FINISHED |
| Object | Anne smashes a slate over Gilbert’s head |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Anne smashes a slate over Gilbert’s head | Statement: [Anne Shirley has a rivalry and later friendship with Gilbert Blythe, characterReaction, Anne smashes a slate over Gilbert’s head]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: characterReaction Context triple: [Anne Shirley has a rivalry and later friendship with Gilbert Blythe, characterReaction, Anne smashes a slate over Gilbert’s head]
-
A.
causedReaction
chosen
Indicates that one entity’s action or state brought about a specific reaction or response in another entity.
-
B.
protagonistReaction
Indicates how a main character responds emotionally or behaviorally to a particular event, situation, or stimulus.
-
C.
reaction
Indicates a chemical or physical process in which one set of substances or conditions transforms into another, often involving interaction, change, or response between entities.
-
D.
featuresReaction
Indicates that one entity exhibits, displays, or includes a particular reaction associated with another entity or context.
-
E.
emotionChip
Indicates that an entity possesses or is equipped with an emotion chip that enables emotional processing or simulation.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e11e3523488190badd54b5d580c00d |
completed | April 16, 2026, 5:36 p.m. |
| NER | Named-entity recognition | batch_69f128b6338481908e6bb0187cdd42af |
completed | April 28, 2026, 9:37 p.m. |
| PD | Predicate disambiguation | batch_69e71b20ec50819096ac196c798f8e3c |
completed | April 21, 2026, 6:37 a.m. |
Created at: April 16, 2026, 8:28 p.m.