Triple

T22080805
Position Surface form Disambiguated ID Type / Status
Subject Anne Shirley has a rivalry and later friendship with Gilbert Blythe E545642 entity
Predicate characterReaction P97670 FINISHED
Object Anne smashes a slate over Gilbert’s head LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Anne smashes a slate over Gilbert’s head | Statement: [Anne Shirley has a rivalry and later friendship with Gilbert Blythe, characterReaction, Anne smashes a slate over Gilbert’s head]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: characterReaction
Context triple: [Anne Shirley has a rivalry and later friendship with Gilbert Blythe, characterReaction, Anne smashes a slate over Gilbert’s head]
  • A. causedReaction chosen
    Indicates that one entity’s action or state brought about a specific reaction or response in another entity.
  • B. protagonistReaction
    Indicates how a main character responds emotionally or behaviorally to a particular event, situation, or stimulus.
  • C. reaction
    Indicates a chemical or physical process in which one set of substances or conditions transforms into another, often involving interaction, change, or response between entities.
  • D. featuresReaction
    Indicates that one entity exhibits, displays, or includes a particular reaction associated with another entity or context.
  • E. emotionChip
    Indicates that an entity possesses or is equipped with an emotion chip that enables emotional processing or simulation.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e11e3523488190badd54b5d580c00d completed April 16, 2026, 5:36 p.m.
NER Named-entity recognition batch_69f128b6338481908e6bb0187cdd42af completed April 28, 2026, 9:37 p.m.
PD Predicate disambiguation batch_69e71b20ec50819096ac196c798f8e3c completed April 21, 2026, 6:37 a.m.
Created at: April 16, 2026, 8:28 p.m.