Triple

T22027145
Position Surface form Disambiguated ID Type / Status
Subject IETF BEHAVE working group E543996 entity
Predicate fullName P16 FINISHED
Object Behavior Engineering for Hindrance Avoidance working group NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Behavior Engineering for Hindrance Avoidance working group | Statement: [IETF BEHAVE working group, fullName, Behavior Engineering for Hindrance Avoidance working group]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Behavior Engineering for Hindrance Avoidance working group
Context triple: [IETF BEHAVE working group, fullName, Behavior Engineering for Hindrance Avoidance working group]
  • A. Behavior Engineering for Hindrance Avoidance (behave) chosen
    Behavior Engineering for Hindrance Avoidance (behave) was an IETF working group focused on standardizing technologies and practices for Network Address Translation (NAT) traversal and related middlebox behavior to improve end-to-end Internet connectivity.
  • B. IETF BEHAVE working group
    The IETF BEHAVE working group was a standards body group within the Internet Engineering Task Force focused on defining and improving how Network Address Translators (NATs) interact with Internet protocols and applications.
  • C. Engineering of Consent
    Engineering of Consent is a seminal 1955 book by public relations pioneer Edward Bernays that explores how mass media and psychological techniques can be used to shape public opinion and democratic consent.
  • D. “Usability Engineering: Scenario-Based Development of Human-Computer Interaction”
    “Usability Engineering: Scenario-Based Development of Human-Computer Interaction” is a foundational book by John M. Carroll that introduces scenario-based design as a practical framework for creating and evaluating user-centered interactive systems.
  • E. “Making Use: Scenario-Based Design of Human-Computer Interactions”
    “Making Use: Scenario-Based Design of Human-Computer Interactions” is a foundational HCI book that introduces and develops scenario-based design as a practical framework for creating user-centered interactive systems.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e11e2e8ea4819084210fe06d3a1b8d completed April 16, 2026, 5:36 p.m.
NER Named-entity recognition batch_69f127ccc2ec8190a94d69530d00c06c completed April 28, 2026, 9:34 p.m.
Created at: April 16, 2026, 8:24 p.m.