Triple

T21993183
Position Surface form Disambiguated ID Type / Status
Subject The Sims 4 E543138 entity
Predicate feature P374 FINISHED
Object Create-a-Sim NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Create-a-Sim | Statement: [The Sims 4, feature, Create-a-Sim]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Create-a-Sim
Context triple: [The Sims 4, feature, Create-a-Sim]
  • A. Sims
    Sims is a common English surname borne by numerous notable individuals across fields such as politics, sports, science, and the arts.
  • B. The Sims chosen
    The Sims is a life-simulation video game franchise by Maxis and Electronic Arts in which players create and control virtual people and their everyday lives.
  • C. The Sims Social
    The Sims Social was a Facebook-based social simulation game that adapted the popular life-simulation mechanics of The Sims into an online, social-networking format.
  • D. The Sims 4
    The Sims 4 is a life simulation video game by Maxis and Electronic Arts in which players create and control virtual people and build and manage their homes and lives.
  • E. SimAnt
    SimAnt is a 1991 Maxis life simulation game designed by Will Wright in which players manage and expand an ant colony within a suburban backyard environment.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e11e2c814c8190837d072789000486 completed April 16, 2026, 5:36 p.m.
NER Named-entity recognition batch_69f1270f77fc8190aadcc02760d65ac0 completed April 28, 2026, 9:30 p.m.
Created at: April 16, 2026, 8:15 p.m.