Triple
T21993004
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | The Sims 4 (video game music) |
E543134
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | ambient music soundtrack |
C45628
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: ambient music soundtrack Context triple: [The Sims 4 (video game music), instanceOf, ambient music soundtrack]
-
A.
electronic music soundtrack
An electronic music soundtrack is a curated collection of synthesized and digitally produced musical pieces designed to accompany and enhance a specific visual, interactive, or narrative experience.
-
B.
ambient pop project
An ambient pop project is a musical endeavor that blends atmospheric, textural soundscapes with melodic, song-oriented structures to create immersive, emotionally evocative listening experiences.
-
C.
noise music project
A noise music project is an experimental sound endeavor that uses unconventional audio sources, distortion, and non-traditional structures to explore texture, volume, and sonic extremity rather than melody or harmony.
-
D.
orchestral soundtrack
An orchestral soundtrack is a musical score composed and arranged for an orchestra to accompany and enhance the emotional and narrative elements of a film, game, or other media.
-
E.
soundtrack track
A soundtrack track is an individual piece of recorded music or audio that forms part of a larger soundtrack, typically associated with a film, game, or other media production.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e11e2c814c8190837d072789000486 |
completed | April 16, 2026, 5:36 p.m. |
Created at: April 16, 2026, 8:15 p.m.