Triple
T21975638
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Edwin Morgan |
E542697
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object | Virtual and Other Realities |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Virtual and Other Realities | Statement: [Edwin Morgan, notableWork, Virtual and Other Realities]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Virtual and Other Realities Context triple: [Edwin Morgan, notableWork, Virtual and Other Realities]
-
A.
Virtual reality systems
Virtual reality systems are immersive computer-generated environments that simulate sensory experiences, often enabling interactive 3D worlds for gaming, training, design, and other applications.
-
B.
Virtuality
"Virtuality" is a 2009 science fiction television pilot directed by Peter Berg about a spaceship crew testing a virtual reality system during a deep-space mission.
-
C.
Reality+ : Virtual Worlds and the Problems of Philosophy
Reality+ : Virtual Worlds and the Problems of Philosophy is a 2022 book by philosopher David Chalmers that explores how virtual reality and simulated worlds reshape traditional questions in metaphysics, epistemology, and ethics.
-
D.
Metaverse
The Metaverse is a collective virtual shared space—popularized by Neal Stephenson’s novel "Snow Crash"—envisioned as an immersive, persistent digital world where users interact through avatars for work, play, and socialization.
-
E.
VR
VR is the abbreviation used for the Volunteer Reserves, the part-time volunteer component of the British Armed Forces.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Virtual and Other Realities Target entity description: "Virtual and Other Realities" is a poetry collection by Scottish poet Edwin Morgan that explores technology, alternative worlds, and imaginative transformations in his characteristically experimental style.
-
A.
Virtual reality systems
Virtual reality systems are immersive computer-generated environments that simulate sensory experiences, often enabling interactive 3D worlds for gaming, training, design, and other applications.
-
B.
Virtuality
"Virtuality" is a 2009 science fiction television pilot directed by Peter Berg about a spaceship crew testing a virtual reality system during a deep-space mission.
-
C.
Reality+ : Virtual Worlds and the Problems of Philosophy
Reality+ : Virtual Worlds and the Problems of Philosophy is a 2022 book by philosopher David Chalmers that explores how virtual reality and simulated worlds reshape traditional questions in metaphysics, epistemology, and ethics.
-
D.
Metaverse
The Metaverse is a collective virtual shared space—popularized by Neal Stephenson’s novel "Snow Crash"—envisioned as an immersive, persistent digital world where users interact through avatars for work, play, and socialization.
-
E.
VR
VR is the abbreviation used for the Volunteer Reserves, the part-time volunteer component of the British Armed Forces.
- F. None of above. chosen
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0c48070988190909db97667b9a0ac |
completed | April 16, 2026, 11:14 a.m. |
| NER | Named-entity recognition | batch_69f124886418819091daed0988432350 |
completed | April 28, 2026, 9:20 p.m. |
Created at: April 16, 2026, 8:03 p.m.