Triple

T21895814
Position Surface form Disambiguated ID Type / Status
Subject NFC Championship Game vs. Philadelphia Eagles on January 19, 2003 E540675 entity
Predicate gameSealingPlay P146083 FINISHED
Object Ronde Barber 92-yard interception return for a touchdown LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Ronde Barber 92-yard interception return for a touchdown | Statement: [NFC Championship Game vs. Philadelphia Eagles on January 19, 2003, gameSealingPlay, Ronde Barber 92-yard interception return for a touchdown]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameSealingPlay
Context triple: [NFC Championship Game vs. Philadelphia Eagles on January 19, 2003, gameSealingPlay, Ronde Barber 92-yard interception return for a touchdown]
  • A. settingWithinPlay
    Indicates that a particular setting (such as a location or environment) occurs within and is part of a specific play.
  • B. gamePlayed
    Indicates that a particular game is or was played by an entity (such as a person, team, or group) during a specific event or time.
  • C. eraPlayed
    Indicates the historical or stylistic time period during which something (typically a work or performance) was played or took place.
  • D. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • E. isGameSavingPlay
    Indicates that a particular play or action prevents an imminent loss or major setback, effectively preserving a win or favorable outcome in a game or competition.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0c47a95908190ae3e19b716accb3d completed April 16, 2026, 11:14 a.m.
NER Named-entity recognition batch_69f11fc6062c81908bf0aad7c6b99932 completed April 28, 2026, 8:59 p.m.
PD Predicate disambiguation batch_69e6be9a65888190a66598d62d20366c completed April 21, 2026, 12:02 a.m.
PDg Predicate description generation batch_69e6d054737081908aa7112975b77475 completed April 21, 2026, 1:18 a.m.
Created at: April 16, 2026, 7:07 p.m.