Triple
T21895814
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | NFC Championship Game vs. Philadelphia Eagles on January 19, 2003 |
E540675
|
entity |
| Predicate | gameSealingPlay |
P146083
|
FINISHED |
| Object | Ronde Barber 92-yard interception return for a touchdown |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Ronde Barber 92-yard interception return for a touchdown | Statement: [NFC Championship Game vs. Philadelphia Eagles on January 19, 2003, gameSealingPlay, Ronde Barber 92-yard interception return for a touchdown]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: gameSealingPlay Context triple: [NFC Championship Game vs. Philadelphia Eagles on January 19, 2003, gameSealingPlay, Ronde Barber 92-yard interception return for a touchdown]
-
A.
settingWithinPlay
Indicates that a particular setting (such as a location or environment) occurs within and is part of a specific play.
-
B.
gamePlayed
Indicates that a particular game is or was played by an entity (such as a person, team, or group) during a specific event or time.
-
C.
eraPlayed
Indicates the historical or stylistic time period during which something (typically a work or performance) was played or took place.
-
D.
playableInGame
Indicates that something can be used or controlled as an active element within a particular game.
-
E.
isGameSavingPlay
Indicates that a particular play or action prevents an imminent loss or major setback, effectively preserving a win or favorable outcome in a game or competition.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0c47a95908190ae3e19b716accb3d |
completed | April 16, 2026, 11:14 a.m. |
| NER | Named-entity recognition | batch_69f11fc6062c81908bf0aad7c6b99932 |
completed | April 28, 2026, 8:59 p.m. |
| PD | Predicate disambiguation | batch_69e6be9a65888190a66598d62d20366c |
completed | April 21, 2026, 12:02 a.m. |
| PDg | Predicate description generation | batch_69e6d054737081908aa7112975b77475 |
completed | April 21, 2026, 1:18 a.m. |
Created at: April 16, 2026, 7:07 p.m.