Triple
T21835332
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | A’aninin |
E539104
|
entity |
| Predicate | hasAlternativeName |
P39
|
FINISHED |
| Object | A’aninin Nin |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: A’aninin Nin | Statement: [A’aninin, hasAlternativeName, A’aninin Nin]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: A’aninin Nin Context triple: [A’aninin, hasAlternativeName, A’aninin Nin]
-
A.
A’aninin
chosen
A’aninin, also known as the Gros Ventre, are a Native American people of the Northern Plains historically associated with present-day Montana.
-
B.
Ain Qinna
Ain Qinna is a village located in the Koura District of the North Governorate in Lebanon.
-
C.
Kauyumari
Kauyumari is a central deer spirit and cultural hero in Wixárika (Huichol) religion, associated with guidance, creation, and the connection between humans, nature, and the sacred.
-
D.
Naven
Naven is an anthropological study by Gregory Bateson that analyzes the ritual practices and social structure of the Iatmul people of New Guinea.
-
E.
Aku Aku
Aku Aku is a sentient wooden mask who guides and protects Crash Bandicoot throughout the Crash Bandicoot video game series.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0c475cda88190987d08f23caebdc1 |
completed | April 16, 2026, 11:13 a.m. |
| NER | Named-entity recognition | batch_69f0a7a6c9688190aa357377b4697a47 |
completed | April 28, 2026, 12:27 p.m. |
Created at: April 16, 2026, 6:55 p.m.