Triple

T21775292
Position Surface form Disambiguated ID Type / Status
Subject Nes (Viken) E537555 entity
Predicate hasBorderWith P224 FINISHED
Object Grue NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Grue | Statement: [Nes (Viken), hasBorderWith, Grue]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Grue
Context triple: [Nes (Viken), hasBorderWith, Grue]
  • A. Grue chosen
    Grue is a rural municipality in Innlandet county, Norway, known for its forests, agriculture, and location along the Glomma River.
  • B. Grunz
    Grunz is the family name of American actor E. G. Marshall, who was born Everett Eugene Grunz before adopting his stage name.
  • C. Grohg
    Grohg is an early ballet score by American composer Aaron Copland that explores macabre, expressionist themes and later provided material for his Dance Symphony.
  • D. Grafling
    Grafling is a municipality in the Bavarian district of Regen in Germany, known for its location in the scenic Bavarian Forest region.
  • E. Ghast
    A Ghast is a large, floating, ghost-like hostile mob in Minecraft’s Nether dimension that shoots explosive fireballs and emits eerie cries.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0c470759c819094a215757113562b completed April 16, 2026, 11:13 a.m.
NER Named-entity recognition batch_69f04627bd488190bbc1fde8db417b55 completed April 28, 2026, 5:31 a.m.
Created at: April 16, 2026, 6:51 p.m.