Triple

T21528681
Position Surface form Disambiguated ID Type / Status
Subject Austin Wintory E531170 entity
Predicate notableWork P4 FINISHED
Object Aliens: Fireteam Elite (soundtrack) NE NERFINISHED

How this triple was built (3 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Aliens: Fireteam Elite (soundtrack) | Statement: [Austin Wintory, notableWork, Aliens: Fireteam Elite (soundtrack)]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Aliens: Fireteam Elite (soundtrack)
Context triple: [Austin Wintory, notableWork, Aliens: Fireteam Elite (soundtrack)]
  • A. Aliens (film score)
    Aliens (film score) is James Horner’s intense, suspense-driven orchestral soundtrack for James Cameron’s 1986 science fiction film "Aliens," renowned for its blend of atmospheric tension and explosive action cues.
  • B. Aliens vs. Predator: Requiem (film score)
    Aliens vs. Predator: Requiem (film score) is Brian Tyler’s dark, action-driven orchestral soundtrack composed for the 2007 sci-fi horror film Aliens vs. Predator: Requiem.
  • C. Alien vs. Predator (film score)
    Alien vs. Predator (film score) is the orchestral soundtrack composed by Harald Kloser for the 2004 science fiction crossover film Alien vs. Predator.
  • D. Starship Troopers (film score)
    Starship Troopers (film score) is a powerful, militaristic orchestral soundtrack by composer Basil Poledouris for the 1997 science fiction film, known for its bold themes and intense action cues.
  • E. StarCraft II: Legacy of the Void soundtrack
    The StarCraft II: Legacy of the Void soundtrack is an orchestral and cinematic score for Blizzard Entertainment’s sci-fi real-time strategy game expansion, known for its epic themes that underscore the Protoss-focused campaign and multiplayer experience.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Aliens: Fireteam Elite (soundtrack)
Target entity description: Aliens: Fireteam Elite (soundtrack) is a tense, cinematic score by composer Austin Wintory created for the cooperative third-person shooter set in the Alien universe.
  • A. Aliens (film score)
    Aliens (film score) is James Horner’s intense, suspense-driven orchestral soundtrack for James Cameron’s 1986 science fiction film "Aliens," renowned for its blend of atmospheric tension and explosive action cues.
  • B. Aliens vs. Predator: Requiem (film score)
    Aliens vs. Predator: Requiem (film score) is Brian Tyler’s dark, action-driven orchestral soundtrack composed for the 2007 sci-fi horror film Aliens vs. Predator: Requiem.
  • C. Alien vs. Predator (film score)
    Alien vs. Predator (film score) is the orchestral soundtrack composed by Harald Kloser for the 2004 science fiction crossover film Alien vs. Predator.
  • D. Starship Troopers (film score)
    Starship Troopers (film score) is a powerful, militaristic orchestral soundtrack by composer Basil Poledouris for the 1997 science fiction film, known for its bold themes and intense action cues.
  • E. StarCraft II: Legacy of the Void soundtrack
    The StarCraft II: Legacy of the Void soundtrack is an orchestral and cinematic score for Blizzard Entertainment’s sci-fi real-time strategy game expansion, known for its epic themes that underscore the Protoss-focused campaign and multiplayer experience.
  • F. None of above. chosen

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0c45e5b8881908ac18fc2f493b114 completed April 16, 2026, 11:13 a.m.
NER Named-entity recognition batch_69ee8852e68c8190a5341c9f75081382 completed April 26, 2026, 9:49 p.m.
Created at: April 16, 2026, 6:27 p.m.