Triple
T21443290
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Toby |
E528995
|
entity |
| Predicate | settingOfActivity |
P1957
|
FINISHED |
| Object | Marquesas Islands (fictionalized Typee valley) |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Marquesas Islands (fictionalized Typee valley) | Statement: [Toby, settingOfActivity, Marquesas Islands (fictionalized Typee valley)]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Marquesas Islands (fictionalized Typee valley) Context triple: [Toby, settingOfActivity, Marquesas Islands (fictionalized Typee valley)]
-
A.
Treasure Island (fictional island)
Treasure Island is the legendary pirate island from Robert Louis Stevenson’s adventure novel, famed as the hidden location of Captain Flint’s buried treasure and the setting of Jim Hawkins’s perilous quest.
-
B.
mythical island Antillia
The mythical island Antillia is a legendary landmass said to lie in the Atlantic Ocean, often associated with medieval seafaring lore and early cartographic depictions of lands west of Europe.
-
C.
Wumpa Islands
Wumpa Islands is a fictional tropical archipelago that serves as the primary location for the Crash Bandicoot video game series.
-
D.
Te Fiti’s island
Te Fiti’s island is the lush, life-giving Polynesian-inspired island in Disney’s "Moana" that serves as the heart of creation and the central setting for the film’s conflict and resolution.
-
E.
Edge Island
Edge Island is a large, remote island in the Svalbard archipelago of Arctic Norway, known for its polar wildlife and harsh glacial landscapes.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Marquesas Islands (fictionalized Typee valley) Target entity description: The Marquesas Islands’ fictionalized Typee valley is the lush, remote Polynesian setting depicted in Herman Melville’s semi-autobiographical novel "Typee," where a young sailor lives among an isolated island community.
-
A.
Treasure Island (fictional island)
Treasure Island is the legendary pirate island from Robert Louis Stevenson’s adventure novel, famed as the hidden location of Captain Flint’s buried treasure and the setting of Jim Hawkins’s perilous quest.
-
B.
mythical island Antillia
The mythical island Antillia is a legendary landmass said to lie in the Atlantic Ocean, often associated with medieval seafaring lore and early cartographic depictions of lands west of Europe.
-
C.
Wumpa Islands
Wumpa Islands is a fictional tropical archipelago that serves as the primary location for the Crash Bandicoot video game series.
-
D.
Te Fiti’s island
Te Fiti’s island is the lush, life-giving Polynesian-inspired island in Disney’s "Moana" that serves as the heart of creation and the central setting for the film’s conflict and resolution.
-
E.
Edge Island
Edge Island is a large, remote island in the Svalbard archipelago of Arctic Norway, known for its polar wildlife and harsh glacial landscapes.
- F. None of above. chosen
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0c4569fa081908101baa24f8745db |
completed | April 16, 2026, 11:13 a.m. |
| NER | Named-entity recognition | batch_69e8b7055d148190ae3b52e10abd8fd2 |
completed | April 22, 2026, 11:54 a.m. |
Created at: April 16, 2026, 6:05 p.m.