Triple
T21162350
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Mixmaster |
E521472
|
entity |
| Predicate | combinesWith |
P2416
|
FINISHED |
| Object | Scrapper |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Scrapper | Statement: [Mixmaster, combinesWith, Scrapper]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Scrapper Context triple: [Mixmaster, combinesWith, Scrapper]
-
A.
Scrapper
chosen
Scrapper is a Constructicon from the Transformers franchise, known as the team’s leader and chief designer who combines with others to form the giant combiner Devastator.
-
B.
Scrapper
Scrapper is a tough, streetwise kid and founding member of DC Comics' Newsboy Legion, often portrayed as the group's scrappy, hot-headed brawler.
-
C.
Scraps
Scraps is a lively, patchwork-made girl from L. Frank Baum’s Oz series, known for her colorful body, whimsical personality, and central role in the book "The Patchwork Girl of Oz."
-
D.
Scrapyard
Scrapyard is a vast, lawless junk-city beneath the floating metropolis of Zalem in the manga "Gunnm" (Battle Angel Alita), where cyborgs, scavengers, and criminals struggle to survive amid industrial ruin.
-
E.
Scrapyard
Scrapyard is a small, fast-paced multiplayer map in Call of Duty: Modern Warfare 2 set in a cluttered aircraft graveyard that encourages close-quarters combat and flanking maneuvers.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0b50d1ea481909c07e63c3ead9316 |
completed | April 16, 2026, 10:08 a.m. |
| NER | Named-entity recognition | batch_69e72532e9348190ad37fe858843d0f5 |
completed | April 21, 2026, 7:20 a.m. |
Created at: April 16, 2026, 2:59 p.m.