Triple

T21162350
Position Surface form Disambiguated ID Type / Status
Subject Mixmaster E521472 entity
Predicate combinesWith P2416 FINISHED
Object Scrapper NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Scrapper | Statement: [Mixmaster, combinesWith, Scrapper]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Scrapper
Context triple: [Mixmaster, combinesWith, Scrapper]
  • A. Scrapper chosen
    Scrapper is a Constructicon from the Transformers franchise, known as the team’s leader and chief designer who combines with others to form the giant combiner Devastator.
  • B. Scrapper
    Scrapper is a tough, streetwise kid and founding member of DC Comics' Newsboy Legion, often portrayed as the group's scrappy, hot-headed brawler.
  • C. Scraps
    Scraps is a lively, patchwork-made girl from L. Frank Baum’s Oz series, known for her colorful body, whimsical personality, and central role in the book "The Patchwork Girl of Oz."
  • D. Scrapyard
    Scrapyard is a vast, lawless junk-city beneath the floating metropolis of Zalem in the manga "Gunnm" (Battle Angel Alita), where cyborgs, scavengers, and criminals struggle to survive amid industrial ruin.
  • E. Scrapyard
    Scrapyard is a small, fast-paced multiplayer map in Call of Duty: Modern Warfare 2 set in a cluttered aircraft graveyard that encourages close-quarters combat and flanking maneuvers.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0b50d1ea481909c07e63c3ead9316 completed April 16, 2026, 10:08 a.m.
NER Named-entity recognition batch_69e72532e9348190ad37fe858843d0f5 completed April 21, 2026, 7:20 a.m.
Created at: April 16, 2026, 2:59 p.m.