Triple
T20983363
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Kindred |
E516824
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Perk |
C18028
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Perk Context triple: [Kindred, instanceOf, Perk]
-
A.
Teachable perk
A Teachable perk is a transferable ability or bonus that, once learned by one character, can be unlocked and used by other characters within the same system or game.
-
B.
survivor perk
A survivor perk is a special ability or trait that enhances a character’s chances of enduring, escaping, or overcoming threats in a hostile or challenging environment.
-
C.
perk in Dead by Daylight
chosen
A perk in Dead by Daylight is a character-specific or universal ability that modifies gameplay by granting unique passive or triggered effects to killers or survivors during a trial.
-
D.
power-up
A power-up is a temporary or permanent in-game item or effect that enhances a character's abilities, stats, or resources to provide a strategic advantage.
-
E.
power-up item
A power-up item is a collectible object that temporarily or permanently enhances a character’s abilities, stats, or resources within a game.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0b4ffac148190bbade9f0eceb660b |
completed | April 16, 2026, 10:07 a.m. |
Created at: April 16, 2026, 1:48 p.m.