Triple
T2092662
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Agile Software Development, Principles, Patterns, and Practices |
E32704
|
entity |
| Predicate | explainsConcept |
P463
|
FINISHED |
| Object |
Liskov Substitution Principle
The Liskov Substitution Principle is an object-oriented design rule stating that objects of a superclass should be replaceable with objects of a subclass without altering the correctness of a program.
|
E232907
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Liskov Substitution Principle | Statement: [Agile Software Development, Principles, Patterns, and Practices, explainsConcept, Liskov Substitution Principle]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Liskov Substitution Principle Context triple: [Agile Software Development, Principles, Patterns, and Practices, explainsConcept, Liskov Substitution Principle]
-
A.
DRY principle
The DRY (Don't Repeat Yourself) principle is a software development guideline that emphasizes reducing repetition by centralizing logic and data to improve maintainability and reduce errors.
-
B.
Chain of Responsibility
Chain of Responsibility is a behavioral design pattern that decouples senders and receivers by passing a request along a chain of potential handlers until one of them processes it.
-
C.
Clean Architecture
Clean Architecture is a software design philosophy and set of principles, popularized by Robert C. Martin, that emphasizes separation of concerns, testability, and independence from frameworks, databases, and user interfaces.
-
D.
Design Patterns: Elements of Reusable Object-Oriented Software
Design Patterns: Elements of Reusable Object-Oriented Software is a seminal software engineering book by the "Gang of Four" that catalogues foundational object-oriented design patterns widely used in software development.
-
E.
Linus’s Law
Linus’s Law is the open-source software development principle that “given enough eyeballs, all bugs are shallow,” emphasizing the power of many reviewers to quickly find and fix defects.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Liskov Substitution Principle Triple: [Agile Software Development, Principles, Patterns, and Practices, explainsConcept, Liskov Substitution Principle]
Generated description
The Liskov Substitution Principle is an object-oriented design rule stating that objects of a superclass should be replaceable with objects of a subclass without altering the correctness of a program.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Liskov Substitution Principle Target entity description: The Liskov Substitution Principle is an object-oriented design rule stating that objects of a superclass should be replaceable with objects of a subclass without altering the correctness of a program.
-
A.
DRY principle
The DRY (Don't Repeat Yourself) principle is a software development guideline that emphasizes reducing repetition by centralizing logic and data to improve maintainability and reduce errors.
-
B.
Chain of Responsibility
Chain of Responsibility is a behavioral design pattern that decouples senders and receivers by passing a request along a chain of potential handlers until one of them processes it.
-
C.
Clean Architecture
Clean Architecture is a software design philosophy and set of principles, popularized by Robert C. Martin, that emphasizes separation of concerns, testability, and independence from frameworks, databases, and user interfaces.
-
D.
Design Patterns: Elements of Reusable Object-Oriented Software
Design Patterns: Elements of Reusable Object-Oriented Software is a seminal software engineering book by the "Gang of Four" that catalogues foundational object-oriented design patterns widely used in software development.
-
E.
Linus’s Law
Linus’s Law is the open-source software development principle that “given enough eyeballs, all bugs are shallow,” emphasizing the power of many reviewers to quickly find and fix defects.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69a885eba0708190999696a45cbec816 |
completed | March 4, 2026, 7:20 p.m. |
| NER | Named-entity recognition | batch_69abba774ca881909f83cf65ffeb24bb |
completed | March 7, 2026, 5:41 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ae2748f09c81908d471b02a185ec1e |
completed | March 9, 2026, 1:50 a.m. |
| NEDg | Description generation | batch_69ae27e4a6f88190a6af44f2cc822f31 |
completed | March 9, 2026, 1:52 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69ae2876710c81909451744f48337998 |
completed | March 9, 2026, 1:55 a.m. |
Created at: March 4, 2026, 7:43 p.m.