Triple
T20759409
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | World Video Game Hall of Fame gallery |
E510933
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | video game exhibition |
C44043
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: video game exhibition Context triple: [World Video Game Hall of Fame gallery, instanceOf, video game exhibition]
-
A.
video game industry event
A video game industry event is a planned gathering where developers, publishers, hardware makers, media, and fans come together to showcase, promote, and discuss video games, technologies, and related business opportunities.
-
B.
video game museum
A video game museum is an institution that collects, preserves, and exhibits video games, related hardware, and cultural artifacts to showcase the history, technology, and impact of gaming.
-
C.
video game
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
D.
video game organization
A video game organization is a structured entity that manages the development, publishing, promotion, or competitive play of video games through coordinated teams, resources, and strategic planning.
-
E.
video game collection
A video game collection is an organized set of video game titles, often spanning multiple platforms, genres, and eras, curated and maintained by an individual or institution for play, preservation, or display.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0b4c909ec8190b05987f1639513f6 |
completed | April 16, 2026, 10:07 a.m. |
Created at: April 16, 2026, 12:35 p.m.