Triple

T20696537
Position Surface form Disambiguated ID Type / Status
Subject The Haunting of Ghostly Greens E508674 entity
Predicate hasSoundDesign P108240 FINISHED
Object spooky sound effects LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: spooky sound effects | Statement: [The Haunting of Ghostly Greens, hasSoundDesign, spooky sound effects]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasSoundDesign
Context triple: [The Haunting of Ghostly Greens, hasSoundDesign, spooky sound effects]
  • A. soundDesignBy
    Indicates that the sound design for a work (such as a film, game, or performance) is created or supervised by a particular person or entity.
  • B. soundDesignFor chosen
    Indicates that one entity is responsible for creating or shaping the audio or soundscape used in another entity (such as a work, scene, or production).
  • C. hasSoundStages
    Indicates that one entity possesses, contains, or is equipped with sound stages used for audio and film/TV production.
  • D. hasSound
    Indicates that an entity produces, emits, or is associated with a particular sound.
  • E. soundDesignFocus
    Indicates a relationship where the primary emphasis or attention is placed on the creation, manipulation, or arrangement of sounds within an audio or media context.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0b4c2b2a481909e31e9cb8f81ab55 completed April 16, 2026, 10:06 a.m.
NER Named-entity recognition batch_69e6c1123d7c81908a1d16923437266d completed April 21, 2026, 12:13 a.m.
PD Predicate disambiguation batch_69e5c044d1108190b2b5d25de23f6401 completed April 20, 2026, 5:57 a.m.
Created at: April 16, 2026, 12:10 p.m.