Triple
T20610694
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | D-pad |
E506438
|
entity |
| Predicate | componentOf |
P35
|
FINISHED |
| Object | Super Nintendo Entertainment System controller |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Super Nintendo Entertainment System controller | Statement: [D-pad, componentOf, Super Nintendo Entertainment System controller]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Super Nintendo Entertainment System controller Context triple: [D-pad, componentOf, Super Nintendo Entertainment System controller]
-
A.
Nintendo 64 Controller
The Nintendo 64 Controller is a distinctive three-pronged gamepad with an analog stick and multiple buttons, designed by Nintendo for use with the Nintendo 64 console.
-
B.
NES Zapper
The NES Zapper is a light gun accessory for the Nintendo Entertainment System used primarily for shooting games like Duck Hunt.
-
C.
SNES Mouse
The SNES Mouse is a specialized pointing device released by Nintendo for the Super Nintendo Entertainment System, primarily used with games like Mario Paint to enable more precise cursor control and creative gameplay.
-
D.
GameCube controller
The GameCube controller is Nintendo’s distinctive gamepad for the GameCube console, known for its ergonomic design, asymmetrical button layout, and enduring popularity in competitive Super Smash Bros. play.
-
E.
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit home video game console known for its influential library of games and major role in the early 1990s console wars.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Super Nintendo Entertainment System controller Target entity description: The Super Nintendo Entertainment System controller is a gamepad featuring a rounded design with a directional pad, four face buttons, and two shoulder buttons that became a standard for later console controllers.
-
A.
Nintendo 64 Controller
The Nintendo 64 Controller is a distinctive three-pronged gamepad with an analog stick and multiple buttons, designed by Nintendo for use with the Nintendo 64 console.
-
B.
NES Zapper
The NES Zapper is a light gun accessory for the Nintendo Entertainment System used primarily for shooting games like Duck Hunt.
-
C.
SNES Mouse
The SNES Mouse is a specialized pointing device released by Nintendo for the Super Nintendo Entertainment System, primarily used with games like Mario Paint to enable more precise cursor control and creative gameplay.
-
D.
GameCube controller
The GameCube controller is Nintendo’s distinctive gamepad for the GameCube console, known for its ergonomic design, asymmetrical button layout, and enduring popularity in competitive Super Smash Bros. play.
-
E.
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit home video game console known for its influential library of games and major role in the early 1990s console wars.
- F. None of above. chosen
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0b4bb2b4081908fa4a72444120f35 |
completed | April 16, 2026, 10:06 a.m. |
| NER | Named-entity recognition | batch_69e6aad6f53481908fb242947dda7028 |
completed | April 20, 2026, 10:38 p.m. |
Created at: April 16, 2026, 11:41 a.m.