Triple

T20573685
Position Surface form Disambiguated ID Type / Status
Subject Mad Max (2015 video game) E505159 entity
Predicate approximatePlaytime P17474 FINISHED
Object dozens of hours for main and side content LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: dozens of hours for main and side content | Statement: [Mad Max (2015 video game), approximatePlaytime, dozens of hours for main and side content]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: approximatePlaytime
Context triple: [Mad Max (2015 video game), approximatePlaytime, dozens of hours for main and side content]
  • A. playTime
    Indicates the duration or specific time period during which an entity engages in playing or recreational activity with another entity or object.
  • B. runsApproximately
    Indicates that an entity performs a running action in a manner that is close to, but not exactly matching, a specified time, distance, speed, or other running-related measure.
  • C. approximateCourseLength
    Indicates an estimated or rough value for the length or duration of a course rather than an exact measurement.
  • D. timeToComplete chosen
    Indicates the duration required for an entity or process to be fully completed.
  • E. typicalViewingTime
    Indicates the usual or most common amount of time an entity is viewed or watched under normal circumstances.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0b4b721588190993ac7b0a9be2736 completed April 16, 2026, 10:06 a.m.
NER Named-entity recognition batch_69e6a9087af88190a4610ecb29f637ca completed April 20, 2026, 10:30 p.m.
PD Predicate disambiguation batch_69e59ff0116c8190a163ff28ed01430a completed April 20, 2026, 3:39 a.m.
Created at: April 16, 2026, 11:39 a.m.