Triple
T20551233
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Monolith Productions |
E504600
|
entity |
| Predicate | developedGameEngine |
P65183
|
FINISHED |
| Object | LithTech |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: LithTech | Statement: [Monolith Productions, developedGameEngine, LithTech]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: LithTech Context triple: [Monolith Productions, developedGameEngine, LithTech]
-
A.
LithTech
chosen
LithTech is a proprietary 3D game engine originally developed by Monolith Productions and used to power numerous first-person shooters and action games.
-
B.
Aurora Engine
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
-
C.
Tempest Engine
Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
-
D.
Firaxis Engine
Firaxis Engine is the proprietary game engine developed by Firaxis Games and used to power titles such as Sid Meier’s Civilization VI.
-
E.
Creation Engine
Creation Engine is Bethesda Game Studios’ proprietary game engine used to power large-scale open-world role-playing games such as The Elder Scrolls V: Skyrim and later Fallout titles.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: developedGameEngine Context triple: [Monolith Productions, developedGameEngine, LithTech]
-
A.
developedEngine
chosen
Indicates that one entity created, designed, or engineered an engine for another entity or purpose.
-
B.
notableGameEngineFor
Indicates that a particular game engine is especially recognized or significant for developing or powering a given game or set of games.
-
C.
gameEngine
Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).
-
D.
hasGameEngineExperience
Indicates that an entity possesses experience working with or using a particular game engine.
-
E.
supportsGameEngine
Indicates that one entity provides compatibility, functionality, or resources necessary for the operation or integration of a particular game engine.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0b4b52c048190952b4d0f430813a3 |
completed | April 16, 2026, 10:06 a.m. |
| NER | Named-entity recognition | batch_69e6a5d8b55081909c3e3e972aff846d |
completed | April 20, 2026, 10:16 p.m. |
| PD | Predicate disambiguation | batch_69e59fe5592c8190bb6122b784496d02 |
completed | April 20, 2026, 3:39 a.m. |
Created at: April 16, 2026, 11:38 a.m.