Triple
T20399628
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Express Graphics Architecture |
E500295
|
entity |
| Predicate | successor |
P78
|
FINISHED |
| Object | Extreme Graphics |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Extreme Graphics | Statement: [Express Graphics Architecture, successor, Extreme Graphics]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Extreme Graphics Context triple: [Express Graphics Architecture, successor, Extreme Graphics]
-
A.
Advanced Graphics Architecture
Advanced Graphics Architecture (AGA) is the enhanced 32-bit graphics chipset used in later Commodore Amiga computers, offering improved color depth and display capabilities over earlier Amiga chipsets.
-
B.
XeSS
XeSS (Xe Super Sampling) is Intel’s AI-driven upscaling technology designed to boost gaming performance and image quality by rendering at lower resolutions and reconstructing higher-resolution frames in real time.
-
C.
NVIDIA Ansel
NVIDIA Ansel is a screenshot and photo mode technology that lets gamers capture high-resolution, 360-degree, and post-processed images from within supported games.
-
D.
Speedvision
Speedvision was a U.S. cable television network focused on motorsports and automotive programming, which later rebranded as Speed Channel.
-
E.
DLSS (Deep Learning Super Sampling)
DLSS (Deep Learning Super Sampling) is an NVIDIA graphics technology that uses deep learning to upscale lower-resolution images in real time, improving performance and visual quality in video games.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Extreme Graphics Target entity description: Extreme Graphics is a high-performance 3D graphics subsystem developed by Silicon Graphics (SGI) for its workstations in the early 1990s, known for advanced visualization and rendering capabilities in professional graphics applications.
-
A.
Advanced Graphics Architecture
Advanced Graphics Architecture (AGA) is the enhanced 32-bit graphics chipset used in later Commodore Amiga computers, offering improved color depth and display capabilities over earlier Amiga chipsets.
-
B.
XeSS
XeSS (Xe Super Sampling) is Intel’s AI-driven upscaling technology designed to boost gaming performance and image quality by rendering at lower resolutions and reconstructing higher-resolution frames in real time.
-
C.
NVIDIA Ansel
NVIDIA Ansel is a screenshot and photo mode technology that lets gamers capture high-resolution, 360-degree, and post-processed images from within supported games.
-
D.
Speedvision
Speedvision was a U.S. cable television network focused on motorsports and automotive programming, which later rebranded as Speed Channel.
-
E.
DLSS (Deep Learning Super Sampling)
DLSS (Deep Learning Super Sampling) is an NVIDIA graphics technology that uses deep learning to upscale lower-resolution images in real time, improving performance and visual quality in video games.
- F. None of above. chosen
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0b4a81bec8190b69adfdc1336a015 |
completed | April 16, 2026, 10:06 a.m. |
| NER | Named-entity recognition | batch_69e6798cf04481909f183c4c75fe6d52 |
completed | April 20, 2026, 7:07 p.m. |
Created at: April 16, 2026, 11:29 a.m.