Triple
T20350449
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Game Boy Camera |
E495991
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Game Boy accessory |
C43692
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Game Boy accessory Context triple: [Game Boy Camera, instanceOf, Game Boy accessory]
-
A.
Game Boy game
A Game Boy game is a software title designed to run on Nintendo's handheld Game Boy systems, typically featuring 8-bit graphics, simple controls, and cartridge-based distribution.
-
B.
Game Boy Advance game
A Game Boy Advance game is a software title specifically designed to run on Nintendo's Game Boy Advance handheld console, utilizing its hardware capabilities for portable interactive entertainment.
-
C.
Nintendo DS game
A Nintendo DS game is an interactive software title designed specifically for the dual-screen, handheld Nintendo DS system, utilizing its unique touch screen, microphone, and portable hardware capabilities for gameplay.
-
D.
Nintendo 3DS game
A Nintendo 3DS game is an interactive software title designed to run on the Nintendo 3DS handheld console, utilizing its dual screens, stereoscopic 3D display, and portable controls for gameplay.
-
E.
Nintendo GameCube game
A Nintendo GameCube game is a video game designed to run on Nintendo's GameCube console, typically distributed on mini-DVD discs and utilizing the system's unique controller and hardware capabilities.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69e0b4a3320881909495ae8bc30bc2dc |
completed | April 16, 2026, 10:06 a.m. |
Created at: April 16, 2026, 11:24 a.m.