Triple

T20349908
Position Surface form Disambiguated ID Type / Status
Subject SNES Mouse E495979 entity
Predicate compatibleWith P203 FINISHED
Object SimCity 2000 (SNES) NE NERFINISHED

How this triple was built (3 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: SimCity 2000 (SNES) | Statement: [SNES Mouse, compatibleWith, SimCity 2000 (SNES)]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: SimCity 2000 (SNES)
Context triple: [SNES Mouse, compatibleWith, SimCity 2000 (SNES)]
  • A. SimCity Social
    SimCity Social was a Facebook-based city-building simulation game that adapted the classic SimCity formula into a social, free-to-play experience.
  • B. SimCity (2013 video game)
    SimCity (2013 video game) is a city-building and urban planning simulation game developed by Maxis and published by Electronic Arts, known for its detailed simulation systems, always-online requirement at launch, and mixed critical reception.
  • C. City Scape
    City Scape is an orchestral composition by American composer Jennifer Higdon that vividly portrays the atmosphere and energy of urban life.
  • D. Free Cities
    The Free Cities are a group of powerful, independent city-states on the western coast of Essos in the world of "A Song of Ice and Fire" and "Game of Thrones," known for their trade, culture, and political influence.
  • E. SuperCity
    SuperCity is a premium high-speed train service operated by Czech Railways, offering fast intercity connections with enhanced comfort and onboard amenities.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: SimCity 2000 (SNES)
Target entity description: SimCity 2000 (SNES) is the Super Nintendo port of the classic city-building simulation game where players design, manage, and grow a virtual metropolis.
  • A. SimCity Social
    SimCity Social was a Facebook-based city-building simulation game that adapted the classic SimCity formula into a social, free-to-play experience.
  • B. SimCity (2013 video game)
    SimCity (2013 video game) is a city-building and urban planning simulation game developed by Maxis and published by Electronic Arts, known for its detailed simulation systems, always-online requirement at launch, and mixed critical reception.
  • C. City Scape
    City Scape is an orchestral composition by American composer Jennifer Higdon that vividly portrays the atmosphere and energy of urban life.
  • D. Free Cities
    The Free Cities are a group of powerful, independent city-states on the western coast of Essos in the world of "A Song of Ice and Fire" and "Game of Thrones," known for their trade, culture, and political influence.
  • E. SuperCity
    SuperCity is a premium high-speed train service operated by Czech Railways, offering fast intercity connections with enhanced comfort and onboard amenities.
  • F. None of above. chosen

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0b4a3320881909495ae8bc30bc2dc completed April 16, 2026, 10:06 a.m.
NER Named-entity recognition batch_69e6784eacf4819095504e541d1d284d completed April 20, 2026, 7:02 p.m.
Created at: April 16, 2026, 11:24 a.m.