Triple

T20349831
Position Surface form Disambiguated ID Type / Status
Subject Super Game Boy E495978 entity
Predicate instanceOf P0 FINISHED
Object Super Nintendo Entertainment System accessory C43686 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: Super Nintendo Entertainment System accessory
Context triple: [Super Game Boy, instanceOf, Super Nintendo Entertainment System accessory]
  • A. Super Nintendo Entertainment System game
    A Super Nintendo Entertainment System game is a video game designed to run on Nintendo's 16-bit SNES console, typically distributed on ROM cartridges and featuring the system’s characteristic graphics, sound, and controller-based gameplay.
  • B. Nintendo Entertainment System game
    A Nintendo Entertainment System game is a software title designed to run on the NES console, typically featuring 8-bit graphics, chiptune audio, and gameplay constrained by the system’s hardware limitations.
  • C. Nintendo GameCube game
    A Nintendo GameCube game is a video game designed to run on Nintendo's GameCube console, typically distributed on mini-DVD discs and utilizing the system's unique controller and hardware capabilities.
  • D. Nintendo 64 game
    A Nintendo 64 game is a video game designed to run on the Nintendo 64 console, typically distributed on proprietary cartridges and utilizing the system’s 3D graphics and controller features.
  • E. Nintendo DS game
    A Nintendo DS game is an interactive software title designed specifically for the dual-screen, handheld Nintendo DS system, utilizing its unique touch screen, microphone, and portable hardware capabilities for gameplay.
  • F. None of above. chosen

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0b4a3320881909495ae8bc30bc2dc completed April 16, 2026, 10:06 a.m.
Created at: April 16, 2026, 11:24 a.m.