Triple

T20191248
Position Surface form Disambiguated ID Type / Status
Subject Deep Cut E492982 entity
Predicate instanceOf P0 FINISHED
Object video game character ensemble C5423 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: video game character ensemble
Context triple: [Deep Cut, instanceOf, video game character ensemble]
  • A. film character ensemble
    A film character ensemble is a group of distinct, interrelated characters in a movie whose combined interactions and development collectively drive the narrative.
  • B. video game character
    A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
  • C. television series cast ensemble
    A television series cast ensemble is a group of principal actors whose characters share relatively balanced narrative importance, collectively driving the story rather than centering on a single protagonist.
  • D. video game fictional entity chosen
    A video game fictional entity is any imagined character, creature, object, or construct that exists within the narrative or interactive world of a video game, defined by its designed attributes, behaviors, and role in gameplay or story.
  • E. animated television characters group
    A group of animated television characters represents a collection of fictional, stylized personas designed for TV shows, often interacting within shared storylines, settings, or themes.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69da6268a034819081cbd9ea5a1c9475 completed April 11, 2026, 3:02 p.m.
Created at: April 11, 2026, 11:37 p.m.