Triple

T20187266
Position Surface form Disambiguated ID Type / Status
Subject Koopa family E492894 entity
Predicate species P87 FINISHED
Object Koopa NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Koopa | Statement: [Koopa family, species, Koopa]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Koopa
Context triple: [Koopa family, species, Koopa]
  • A. Koopa Troopa
    Koopa Troopa is a turtle-like enemy species from Nintendo’s Mario series, known for retreating into its shell when jumped on and often serving as a basic, recurring foe throughout the games.
  • B. Koopa Troop
    The Koopa Troop is Bowser’s army of turtle-like creatures and assorted minions that frequently serve as the primary antagonistic force in the Super Mario video game series.
  • C. Koopa Shell
    A Koopa Shell is a distinctive, often weaponized turtle shell from the Mario video game series, commonly used as a projectile or tool in gameplay.
  • D. King Koopa chosen
    King Koopa is the primary villain of Nintendo’s Super Mario series, a powerful, fire-breathing turtle-like king who frequently kidnaps Princess Peach and battles Mario.
  • E. Kootie Pie Koopa
    Kootie Pie Koopa is a bratty, spoiled Koopaling princess from the Super Mario series, known for being Bowser’s only daughter and one of Mario’s recurring antagonists.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69da6268a034819081cbd9ea5a1c9475 completed April 11, 2026, 3:02 p.m.
NER Named-entity recognition batch_69e66ad143c48190b9d52c331e8101d6 completed April 20, 2026, 6:05 p.m.
Created at: April 11, 2026, 11:36 p.m.