Triple
T20183583
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Daniel Graystone |
E492793
|
entity |
| Predicate | basedIn |
P40
|
FINISHED |
| Object | Caprica City |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Caprica City | Statement: [Daniel Graystone, basedIn, Caprica City]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Caprica City Context triple: [Daniel Graystone, basedIn, Caprica City]
-
A.
Redshore City
Redshore City is a glitzy, entertainment-focused metropolis in the animated film "Sing 2," inspired by places like Las Vegas and Hollywood.
-
B.
Orbit City
Orbit City is the futuristic, sky-high metropolis where the animated Jetson family lives, featuring flying cars, elevated homes, and advanced robotic technology.
-
C.
Cosmo City
Cosmo City is a large mixed-income residential township in northwestern Johannesburg, South Africa, developed as an integrated housing project combining low-cost, bonded, and rental housing with community facilities.
-
D.
Rivet City
Rivet City is a massive, fortified settlement built inside a derelict aircraft carrier in the post-apocalyptic world of Fallout 3, serving as a major hub of trade, science, and human civilization in the Capital Wasteland.
-
E.
Icirrus City
Icirrus City is a snowy, windmill-filled city in the Pokémon series’ Unova region, known for its marshy surroundings and proximity to Dragonspiral Tower.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Caprica City Target entity description: Caprica City is a major metropolitan center on the planet Caprica in the Battlestar Galactica universe, known as a hub of culture, technology, and political power.
-
A.
Redshore City
Redshore City is a glitzy, entertainment-focused metropolis in the animated film "Sing 2," inspired by places like Las Vegas and Hollywood.
-
B.
Orbit City
Orbit City is the futuristic, sky-high metropolis where the animated Jetson family lives, featuring flying cars, elevated homes, and advanced robotic technology.
-
C.
Cosmo City
Cosmo City is a large mixed-income residential township in northwestern Johannesburg, South Africa, developed as an integrated housing project combining low-cost, bonded, and rental housing with community facilities.
-
D.
Rivet City
Rivet City is a massive, fortified settlement built inside a derelict aircraft carrier in the post-apocalyptic world of Fallout 3, serving as a major hub of trade, science, and human civilization in the Capital Wasteland.
-
E.
Icirrus City
Icirrus City is a snowy, windmill-filled city in the Pokémon series’ Unova region, known for its marshy surroundings and proximity to Dragonspiral Tower.
- F. None of above. chosen
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69da6268a034819081cbd9ea5a1c9475 |
completed | April 11, 2026, 3:02 p.m. |
| NER | Named-entity recognition | batch_69e668f068748190a0941e98ef5afd59 |
completed | April 20, 2026, 5:57 p.m. |
Created at: April 11, 2026, 11:36 p.m.