Triple
T20165701
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Color TV-Game series |
E491819
|
entity |
| Predicate | hardwareDesignBy |
P52627
|
FINISHED |
| Object | Nintendo R&D2 |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Nintendo R&D2 | Statement: [Color TV-Game series, hardwareDesignBy, Nintendo R&D2]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Nintendo R&D2 Context triple: [Color TV-Game series, hardwareDesignBy, Nintendo R&D2]
-
A.
Nintendo R&D2
chosen
Nintendo R&D2 was an internal Nintendo development division known for creating and porting handheld and early console games, particularly for the Game Boy and related systems.
-
B.
Nintendo R&D1
Nintendo R&D1 was a pioneering internal development team at Nintendo responsible for creating several of the company’s most influential hardware systems and game franchises, including early handheld consoles and titles like Metroid and WarioWare.
-
C.
Nintendo R&D4
Nintendo R&D4 was a key internal development division of Nintendo best known for creating the original Super Mario Bros. and pioneering many of the company’s classic NES-era franchises.
-
D.
Nintendo Research & Development
Nintendo Research & Development was the collective name for Nintendo’s internal hardware and software engineering divisions responsible for many of the company’s early consoles, peripherals, and landmark games.
-
E.
Nintendo Entertainment Planning & Development
Nintendo Entertainment Planning & Development is a major internal division of Nintendo responsible for developing many of the company’s flagship video game franchises and software.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69da6266c6888190bc1a3ecf24814d34 |
completed | April 11, 2026, 3:01 p.m. |
| NER | Named-entity recognition | batch_69e668442d2c81908bb1a0fac9895b5e |
completed | April 20, 2026, 5:54 p.m. |
Created at: April 11, 2026, 11:35 p.m.