Triple
T20165290
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | NES Zapper |
E491811
|
entity |
| Predicate | alsoKnownAs |
P39
|
FINISHED |
| Object | Nintendo Zapper |
—
|
NE NERFINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Nintendo Zapper | Statement: [NES Zapper, alsoKnownAs, Nintendo Zapper]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Nintendo Zapper Context triple: [NES Zapper, alsoKnownAs, Nintendo Zapper]
-
A.
NES Zapper
chosen
The NES Zapper is a light gun accessory for the Nintendo Entertainment System used primarily for shooting games like Duck Hunt.
-
B.
Giant Joystick
Giant Joystick is an oversized, fully functional Atari-style game controller created by artist and game designer Mary Flanagan as an interactive art installation exploring play, scale, and collaboration.
-
C.
Atari 2600 joystick
The Atari 2600 joystick is a classic single-button digital game controller with a distinctive square base and stick, used to play games on the Atari 2600 home video game console.
-
D.
Virtual Boy
The Virtual Boy is a 1995 Nintendo tabletop video game console known for its red-and-black stereoscopic 3D graphics and its commercial failure.
-
E.
Q*bert
Q*bert is a classic 1980s arcade video game character known for hopping diagonally on isometric cubes while avoiding enemies and obstacles.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69da6266c6888190bc1a3ecf24814d34 |
completed | April 11, 2026, 3:01 p.m. |
| NER | Named-entity recognition | batch_69e668442d2c81908bb1a0fac9895b5e |
completed | April 20, 2026, 5:54 p.m. |
Created at: April 11, 2026, 11:35 p.m.