Triple
T19999912
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Grandma (The Sandbox) |
E494290
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | voxel character |
C4830
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: voxel character Context triple: [Grandma (The Sandbox), instanceOf, voxel character]
-
A.
video game character
chosen
A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
-
B.
animated character
An animated character is a fictional persona brought to life through drawn, computer-generated, or stop-motion imagery, exhibiting movement, expression, and personality within animated media.
-
C.
AI character
An AI character is a digitally created persona driven by artificial intelligence that can perceive inputs, make context-aware decisions, and interact with users in a believable, often human-like manner.
-
D.
avatar creation service
A service that enables users to design, customize, and manage digital avatars for use across various applications and platforms.
-
E.
viewpoint character
A viewpoint character is the character through whose perspective, thoughts, and experiences the audience receives and interprets the story’s events.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69da626b2d748190886981ea90c8b2ea |
completed | April 11, 2026, 3:02 p.m. |
Created at: April 11, 2026, 3:32 p.m.