Triple

T19701136
Position Surface form Disambiguated ID Type / Status
Subject NPB regular season E473097 entity
Predicate tieGameRule P25945 FINISHED
Object games can end in a tie after a set number of innings LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: games can end in a tie after a set number of innings | Statement: [NPB regular season, tieGameRule, games can end in a tie after a set number of innings]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: tieGameRule
Context triple: [NPB regular season, tieGameRule, games can end in a tie after a set number of innings]
  • A. tieGameReason
    Indicates that the specified factor or event is the reason why a particular game or match ended in a tie.
  • B. tieGamesCount
    Indicates the number of games in a set or series that ended in a tie, with no winner or loser.
  • C. tiebreaker
    Indicates that one entity serves as the deciding factor used to break a tie between two or more otherwise equal options or outcomes.
  • D. hasTieGame
    Indicates that a game or match has ended with both sides having the same score, resulting in no winner.
  • E. gameLengthRule chosen
    Indicates a rule that specifies how long a game is allowed or required to last.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8e515bef88190bc30781aea50537a completed April 10, 2026, 11:55 a.m.
NER Named-entity recognition batch_69e642b667908190841bb5fb7bfdb3f7 completed April 20, 2026, 3:13 p.m.
PD Predicate disambiguation batch_69e530438c60819082364c7be3eef6f0 completed April 19, 2026, 7:42 p.m.
Created at: April 10, 2026, 1:46 p.m.