Triple

T19533449
Position Surface form Disambiguated ID Type / Status
Subject Eternal Atake E488710 entity
Predicate producer P490 FINISHED
Object Supah Mario NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Supah Mario | Statement: [Eternal Atake, producer, Supah Mario]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Supah Mario
Context triple: [Eternal Atake, producer, Supah Mario]
  • A. Supah Mario chosen
    Supah Mario is a hip-hop and R&B record producer known for his work with major artists such as Drake, Young Thug, and Lil Uzi Vert.
  • B. Hotel Mario
    Hotel Mario is a 1994 Philips CD-i puzzle-platform video game based on the Mario franchise, infamous for its poor quality and awkward full-motion video cutscenes.
  • C. Fire Mario
    Fire Mario is a powered-up form of Mario in the Super Mario series that allows him to throw fireballs and defeat enemies more easily.
  • D. Spring Mario
    Spring Mario is a special power-up form of Mario that encases him in a spring, allowing him to bounce to great heights and reach otherwise inaccessible areas.
  • E. Baby Mario
    Baby Mario is the infant version of Nintendo’s iconic hero Mario, appearing as a playable character in various Mario spin-off and Yoshi games.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8e8db5b6c8190984b61f91981f575 completed April 10, 2026, 12:11 p.m.
NER Named-entity recognition batch_69e6364091f4819088b27d0ffdf6010d completed April 20, 2026, 2:20 p.m.
Created at: April 10, 2026, 1:41 p.m.