Triple

T19464701
Position Surface form Disambiguated ID Type / Status
Subject Otterberg E486962 entity
Predicate architecturalStyle P607 FINISHED
Object Gothic NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Gothic | Statement: [Otterberg, architecturalStyle, Gothic]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Gothic
Context triple: [Otterberg, architecturalStyle, Gothic]
  • A. Gothic
    Gothic is a 2001 action role-playing video game known for its immersive open world, complex faction system, and influential role in shaping European RPG design.
  • B. Gothic
    Gothic refers to the East Germanic people and their language, historically known for their role in the late Roman Empire and early medieval Europe.
  • C. Gothic chosen
    Gothic is a medieval European architectural style characterized by pointed arches, ribbed vaults, flying buttresses, and an emphasis on verticality and light.
  • D. Gothics
    Gothics is a prominent and rugged Adirondack High Peak in New York, known for its dramatic cliffs and panoramic summit views.
  • E. Gothic literature
    Gothic literature is a genre of fiction that emerged in the late 18th century, characterized by mysterious and supernatural elements, dark and atmospheric settings, and themes of terror, decay, and the uncanny.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8e8d86d608190bd199a98d0297f27 completed April 10, 2026, 12:11 p.m.
NER Named-entity recognition batch_69e633d0fe3c8190b637f78bfad704d0 completed April 20, 2026, 2:10 p.m.
Created at: April 10, 2026, 1:39 p.m.