Triple
T19130516
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Gundahar |
E468302
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | figure in Germanic heroic legend |
C41158
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: figure in Germanic heroic legend Context triple: [Gundahar, instanceOf, figure in Germanic heroic legend]
-
A.
European legend
A European legend is a traditional narrative rooted in the history, folklore, and cultural imagination of European peoples, often blending real events or places with mythical, supernatural, or moral elements.
-
B.
artifact in Norse mythology
An artifact in Norse mythology is a legendary object—often imbued with magical properties or divine origin—that plays a significant role in the myths, powers, and fates of gods, heroes, and cosmic events.
-
C.
warriors in Norse mythology
Warriors in Norse mythology are fierce, honor-bound fighters—often mortal heroes or divine champions—who embody courage, loyalty, and martial prowess in a cosmos shaped by fate and looming apocalypse.
-
D.
structure in Norse mythology
A structure in Norse mythology is any significant built or naturally formed place—such as halls, fortresses, bridges, or cosmic frameworks—that serves as a setting for divine, heroic, or cosmological events within the Norse mythic cosmos.
-
E.
Germanic deity
A Germanic deity is a supernatural being worshiped or revered in the mythologies of Germanic-speaking peoples, associated with natural forces, fate, warfare, fertility, or social order.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d8dd0796a48190b34ce4cd9d3f3be5 |
completed | April 10, 2026, 11:20 a.m. |
Created at: April 10, 2026, 12:05 p.m.