Triple

T19130349
Position Surface form Disambiguated ID Type / Status
Subject Gothic E468298 entity
Predicate ancestor P5206 FINISHED
Object Crimean Gothic NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Crimean Gothic | Statement: [Gothic, ancestor, Crimean Gothic]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Crimean Gothic
Context triple: [Gothic, ancestor, Crimean Gothic]
  • A. Crimean Gothic chosen
    Crimean Gothic was a now-extinct Germanic language once spoken in Crimea, believed to be a late-surviving descendant of the Gothic language.
  • B. Crimean Goth(ic)
    Crimean Goth(ic) refers to the extinct East Germanic language and associated dialects once spoken by the Gothic communities living in the Crimean Peninsula.
  • C. Gothic
    Gothic refers to the East Germanic people and their language, historically known for their role in the late Roman Empire and early medieval Europe.
  • D. Gothic
    Gothic is a medieval European architectural style characterized by pointed arches, ribbed vaults, flying buttresses, and an emphasis on verticality and light.
  • E. Gothic
    Gothic is a 2001 action role-playing video game known for its immersive open world, complex faction system, and influential role in shaping European RPG design.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8dd0796a48190b34ce4cd9d3f3be5 completed April 10, 2026, 11:20 a.m.
NER Named-entity recognition batch_69e5e3e8c49481908b6be87af54d12cf completed April 20, 2026, 8:29 a.m.
Created at: April 10, 2026, 12:05 p.m.