Triple
T18794596
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Epic Games |
E459598
|
entity |
| Predicate | engineDeveloped |
P65183
|
FINISHED |
| Object | Unreal Engine 2 |
—
|
NE NERFINISHED |
How this triple was built (3 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Unreal Engine 2 | Statement: [Epic Games, engineDeveloped, Unreal Engine 2]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Unreal Engine 2 Context triple: [Epic Games, engineDeveloped, Unreal Engine 2]
-
A.
Creation Engine 2
Creation Engine 2 is Bethesda Game Studios’ updated in-house game engine designed to power large-scale, open-world RPGs like Starfield with improved graphics, physics, and world simulation.
-
B.
Creation Engine
Creation Engine is Bethesda Game Studios’ proprietary game engine used to power large-scale open-world role-playing games such as The Elder Scrolls V: Skyrim and later Fallout titles.
-
C.
CryEngine 2
CryEngine 2 is a high-end game engine known for its advanced graphics and physics capabilities, famously showcased in the 2007 video game Crysis.
-
D.
Unreal Engine
Unreal Engine is a widely used, high-performance game engine developed by Epic Games for creating 3D games, simulations, and real-time interactive experiences across multiple platforms.
-
E.
CryEngine 1
CryEngine 1 is the original version of Crytek’s game engine, best known for powering the visually advanced first-person shooter Far Cry.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Unreal Engine 2 Target entity description: Unreal Engine 2 is a second-generation, widely used 3D game engine known for powering many early-2000s PC and console titles with advanced graphics and multiplayer capabilities.
-
A.
Creation Engine 2
Creation Engine 2 is Bethesda Game Studios’ updated in-house game engine designed to power large-scale, open-world RPGs like Starfield with improved graphics, physics, and world simulation.
-
B.
Creation Engine
Creation Engine is Bethesda Game Studios’ proprietary game engine used to power large-scale open-world role-playing games such as The Elder Scrolls V: Skyrim and later Fallout titles.
-
C.
CryEngine 2
CryEngine 2 is a high-end game engine known for its advanced graphics and physics capabilities, famously showcased in the 2007 video game Crysis.
-
D.
Unreal Engine
chosen
Unreal Engine is a widely used, high-performance game engine developed by Epic Games for creating 3D games, simulations, and real-time interactive experiences across multiple platforms.
-
E.
CryEngine 1
CryEngine 1 is the original version of Crytek’s game engine, best known for powering the visually advanced first-person shooter Far Cry.
- F. None of above.
Provenance (2 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d8d396f54c8190ba49db31e8743842 |
completed | April 10, 2026, 10:40 a.m. |
| NER | Named-entity recognition | batch_69e5a01dbb308190bbbbd5a18e26451e |
completed | April 20, 2026, 3:40 a.m. |
Created at: April 10, 2026, 11:53 a.m.