Triple

T18584675
Position Surface form Disambiguated ID Type / Status
Subject Iori Yagami E454204 entity
Predicate instanceOf P0 FINISHED
Object fighting game character C4830 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: fighting game character
Context triple: [Iori Yagami, instanceOf, fighting game character]
  • A. video game character chosen
    A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
  • B. fighting game series
    A fighting game series is a collection of related video games centered on competitive combat between characters, typically featuring recurring fighters, mechanics, and story elements across multiple installments.
  • C. boxing persona
    A boxing persona is the distinctive identity, style, and character—both in and out of the ring—that a boxer adopts to shape their public image, psychological edge, and fan appeal.
  • D. MonsterVerse character
    A MonsterVerse character is a fictional being—often a giant monster, titan, or associated human figure—originating from the shared cinematic universe that includes Godzilla, Kong, and related creatures, defined by its role within that interconnected storyline.
  • E. martial artist
    A martial artist is an individual who trains in one or more combat disciplines, combining physical techniques, mental focus, and often philosophical principles for self-defense, sport, or personal development.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8d38ae7e081908a98df1251842402 completed April 10, 2026, 10:40 a.m.
Created at: April 10, 2026, 11:44 a.m.