Triple
T18584105
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | The King of Fighters '94 |
E454194
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | fighting video game |
C7524
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: fighting video game Context triple: [The King of Fighters '94, instanceOf, fighting video game]
-
A.
fighting game series
A fighting game series is a collection of related video games centered on competitive combat between characters, typically featuring recurring fighters, mechanics, and story elements across multiple installments.
-
B.
3D fighting game
A 3D fighting game is a video game where players control characters in three-dimensional arenas to engage in close-quarters combat using a combination of attacks, defenses, and special moves.
-
C.
crossover fighting game series
A crossover fighting game series is a collection of fighting games that brings together characters, settings, and mechanics from multiple distinct franchises into a unified, competitive gameplay experience.
-
D.
video game
chosen
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
E.
professional wrestling video game series
A professional wrestling video game series is a recurring franchise of games that simulate the spectacle, characters, and match types of professional wrestling, often featuring licensed wrestlers, story modes, and competitive multiplayer.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d8d38ae7e081908a98df1251842402 |
completed | April 10, 2026, 10:40 a.m. |
Created at: April 10, 2026, 11:44 a.m.