Triple

T18267152
Position Surface form Disambiguated ID Type / Status
Subject Matthew Sadler E437512 entity
Predicate hasWrittenAbout P14097 FINISHED
Object AlphaZero NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: AlphaZero | Statement: [Matthew Sadler, hasWrittenAbout, AlphaZero]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: AlphaZero
Context triple: [Matthew Sadler, hasWrittenAbout, AlphaZero]
  • A. AlphaZero chosen
    AlphaZero is a DeepMind-developed artificial intelligence system that mastered complex games like chess, shogi, and Go through self-play reinforcement learning without human-crafted strategies.
  • B. AlphaStar
    AlphaStar is a DeepMind-created artificial intelligence system that achieved grandmaster-level performance in the real-time strategy game StarCraft II.
  • C. AlphaGo
    AlphaGo is an artificial intelligence program developed by DeepMind that became famous for defeating world champion Go players using deep neural networks and reinforcement learning.
  • D. MuZero
    MuZero is a DeepMind reinforcement learning algorithm that learns to plan and master complex games like Go, chess, and Atari without being given the rules in advance.
  • E. AlphaGo Zero
    AlphaGo Zero is DeepMind's advanced artificial intelligence program that learned to play the board game Go at superhuman level entirely through self-play without human data.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8b913351c8190932b6a426de04b41 completed April 10, 2026, 8:47 a.m.
NER Named-entity recognition batch_69e4ff7bda5c8190a5a85f3cfb7aa4ef completed April 19, 2026, 4:14 p.m.
Created at: April 10, 2026, 10:34 a.m.