Triple

T18256126
Position Surface form Disambiguated ID Type / Status
Subject Hugs E437225 entity
Predicate inspiredBy P9 FINISHED
Object Gofer NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Gofer | Statement: [Hugs, inspiredBy, Gofer]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Gofer
Context triple: [Hugs, inspiredBy, Gofer]
  • A. Gofer chosen
    Gofer is a lazy functional programming language developed in the early 1990s that served as a precursor and inspiration to Haskell.
  • B. Gooigi
    Gooigi is a green, goo-like doppelgänger of Luigi from the Luigi’s Mansion series, used as a playable helper character to solve puzzles and reach otherwise inaccessible areas.
  • C. Gotter
    Gotter is a German surname associated with individuals such as Pauline Gotter.
  • D. Gainer the Gopher
    Gainer the Gopher is the beloved costumed prairie gopher who serves as the energetic and long-time mascot of the Canadian Football League’s Saskatchewan Roughriders.
  • E. Gob
    Gob is a bumbling, self-absorbed amateur magician and eldest Bluth son from the television series "Arrested Development."
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8b913351c8190932b6a426de04b41 completed April 10, 2026, 8:47 a.m.
NER Named-entity recognition batch_69e4fd85ee548190a102611fcf709ad4 completed April 19, 2026, 4:06 p.m.
Created at: April 10, 2026, 10:34 a.m.