Triple
T18081553
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Eddie |
E432701
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Ice Age character |
C39802
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Ice Age character Context triple: [Eddie, instanceOf, Ice Age character]
-
A.
Zootopia character
A Zootopia character is an anthropomorphic animal inhabitant of the diverse, modern metropolis of Zootopia, each with distinct species traits, personality, and role within the city’s social ecosystem.
-
B.
Jurassic Park character
A Jurassic Park character is an individual—human or dinosaur—whose actions, traits, and relationships drive the narrative of survival, science, and chaos within the dinosaur-filled Jurassic Park universe.
-
C.
Despicable Me character
A Despicable Me character is a whimsical, often exaggerated individual from the Despicable Me universe whose personality, appearance, and actions contribute to the franchise’s blend of comedy, heart, and mischief.
-
D.
Pixar characters
Pixar characters are imaginative, emotionally rich animated figures—often humans, animals, or anthropomorphic objects—designed to embody relatable personalities and drive the heartfelt, story-centered narratives of Pixar films.
-
E.
Toy Story character
A Toy Story character is a sentient toy from the Toy Story universe whose personality, relationships, and adventures explore themes of friendship, loyalty, and identity in a world where toys come to life when humans aren’t watching.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d8b907d05c819083cc3bd6021089e6 |
completed | April 10, 2026, 8:47 a.m. |
Created at: April 10, 2026, 10:27 a.m.