Triple

T17963620
Position Surface form Disambiguated ID Type / Status
Subject Nakajima Mamoru 11 E449145 entity
Predicate naming P63 FINISHED
Object Mamoru series engine NE NERFINISHED

How this triple was built (3 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Mamoru series engine | Statement: [Nakajima Mamoru 11, naming, Mamoru series engine]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Mamoru series engine
Context triple: [Nakajima Mamoru 11, naming, Mamoru series engine]
  • A. Mitsubishi Shinten engine family
    The Mitsubishi Shinten engine family was an early series of Japanese aircraft piston engines that served as the technological basis for later, more advanced powerplants such as the Mitsubishi Kinsei.
  • B. Aichi Atsuta liquid-cooled V-12 engine
    The Aichi Atsuta liquid-cooled V-12 engine was a Japanese-built, license-produced version of the German Daimler-Benz DB 601 aircraft engine, used to power several Imperial Japanese Navy aircraft during World War II.
  • C. Scimitar engine
    The Scimitar engine is a proprietary game engine developed by Ubisoft and used to power several of its major franchises, including early Assassin’s Creed titles.
  • D. Buddha engine
    The Buddha engine is a proprietary game engine developed and used by Double Fine Productions to power several of its distinctive, narrative-driven video games.
  • E. Rover K-series engine
    The Rover K-series engine is a lightweight, all-aluminum inline-four automotive engine introduced in the late 1980s, known for its innovative construction, widespread use in Rover and MG cars, and later reputation for head gasket issues.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Mamoru series engine
Target entity description: The Mamoru series engine is a family of Japanese aircraft piston engines developed by Nakajima during the World War II era for use in military planes.
  • A. Mitsubishi Shinten engine family
    The Mitsubishi Shinten engine family was an early series of Japanese aircraft piston engines that served as the technological basis for later, more advanced powerplants such as the Mitsubishi Kinsei.
  • B. Aichi Atsuta liquid-cooled V-12 engine
    The Aichi Atsuta liquid-cooled V-12 engine was a Japanese-built, license-produced version of the German Daimler-Benz DB 601 aircraft engine, used to power several Imperial Japanese Navy aircraft during World War II.
  • C. Scimitar engine
    The Scimitar engine is a proprietary game engine developed by Ubisoft and used to power several of its major franchises, including early Assassin’s Creed titles.
  • D. Buddha engine
    The Buddha engine is a proprietary game engine developed and used by Double Fine Productions to power several of its distinctive, narrative-driven video games.
  • E. Rover K-series engine
    The Rover K-series engine is a lightweight, all-aluminum inline-four automotive engine introduced in the late 1980s, known for its innovative construction, widespread use in Rover and MG cars, and later reputation for head gasket issues.
  • F. None of above. chosen

Provenance (2 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8b9f9927c8190a006110c8b996e61 completed April 10, 2026, 8:51 a.m.
NER Named-entity recognition batch_69e4b135cd2c8190a6190cf6611dbe08 completed April 19, 2026, 10:40 a.m.
Created at: April 10, 2026, 10:22 a.m.